The next story of the sackboys and sackgirls released this season, with Little Big Planet Karting. This addition features a Mario Kart style of racing featuring the sack people, and delivering a large amount of customization to hands of its players, as it’s predecessor’s did.
The story’s format, as I’m sure you would have guessed, had to take kind of a make over since the base mechanics in this game are fairly different from Little Big Planet & Little Big Planet 2; which were both platformers. A new enemy has revealed themselves in there sporty karts, which are referred to as the Hoarders. They drive by and steal and horde all the items throughout the universe. Yeah, I said universe instead of world. You are limited to only one planet in this game. Instead you will travel from world to world instead of country to country. They have the same base area designs, but just now each area has it’s own planet.
While the story is always entertaining and comical, most people come to the Little Big Planet games to create and play other user generate content with their friends. Well don’t worry there is no shortage of ability to create your own tracks and arenas. Hell there is actually to some extent some more ability to be creative since you will be designing in a three dimensional aspect instead of the two dimensional aspect of the previous games. The designing is a little confusing at first, but there are no shortage of tutorial videos to teach you how to do just about anything you can imagine.
Graphically the game is an improvement. I mean yeah it’s still the same basic character models and upgrades with some minor tweaks and additions, but the image seems more crisp and the frame rate seems pretty constant. The game also sounds well. Actually in your popit you can edit your kart and change the different engine sounds to make the Kart sounds just the way you want it to. The music is calming and catchy as usual, and the weapon sound effects seem pretty constant.
The game controls alright, i suppose. The kart just doesn’t seem as floating as it should at times, and other times it seems like your floating all over the place and becomes hard to steer and control. I have a few problems with playing some races and the game saying I wasn’t on the track while I was doing a jump so it would respawn me, which becomes annoying when you finally get to first amongst the crazy rocket battles throughout the races. Other times I got stuck just outside the track and it wouldn’t respawn me at all, which really made me miss that kind of suicide respawn the franchise featured in earlier games. My biggest pet peeve though is the loading time. So there is no option to go to the next race at the end of a race. Every time you have to exit to your pod and from there you pick the next story level or challenge. Okay cool. The problem is the loading time from the end of race leaderboards to the pod, and then the load time to the next race.
Overall, the game is alright if you’re playing by yourself. Though I noticed some of the more annoying things while I was playing alone. However, when I’m playing with other people the fun doubles, if not triples. The franchise had delivered another fun family and friendly game that you can pick up and play a couple of rounds before placing it down. You’ll have a good time, but it’s not necessarily going to keep you entertained in the longer sittings.